723 cards found.

Abzan Falconer

Creature Human Soldier   2 / 3   {2}{W} (3)

Outlast {W} ({W}, {t}: Put a +1/+1 counter on this creature. Outlast only as a sorcery.)
Each creature you control with a +1/+1 counter on it has flying.
The fastest way across the dunes is above.



Color Identity: W,White

Abzan Falconer

Creature Human Soldier   2 / 3   {2}{W} (3)

Outlast {W} ({W}, {t}: Put a +1/+1 counter on this creature. Outlast only as a sorcery.)
Each creature you control with a +1/+1 counter on it has flying.
The fastest way across the dunes is above.



Color Identity: W,White
Printings:
Commander Anthology Volume II ()

Foreign Names:

Formats:

Abzan Falconer

Creature Human Soldier   2 / 3   {2}{W} (3)

Outlast {W} ({W}, {t}: Put a +1/+1 counter on this creature. Outlast only as a sorcery.)
Each creature you control with a +1/+1 counter on it has flying.
The fastest way across the dunes is above.



Color Identity: W,White

Abzan Falconer

Creature Human Soldier   2 / 3   {2}{W} (3)

Outlast {W} ({W}, {t}: Put a +1/+1 counter on this creature. Outlast only as a sorcery.)
Each creature you control with a +1/+1 counter on it has flying.
The fastest way across the dunes is above.



Color Identity: W,White

Abzan Falconer

Creature Human Soldier   2 / 3   {2}{W} (3)

Outlast {W} ({W}, {t}: Put a +1/+1 counter on this creature. Outlast only as a sorcery.)
Each creature you control with a +1/+1 counter on it has flying.



Color Identity: W,White

Abzan Falconer

Creature Human Soldier   2 / 3   {2}{W} (3)

Outlast {W} ({W}, {t}: Put a +1/+1 counter on this creature. Outlast only as a sorcery.)
Each creature you control with a +1/+1 counter on it has flying.



Color Identity: W,White
Printings:
Commander Anthology Volume II ()

Foreign Names:

Formats:

Abzan Falconer

Creature Human Soldier   2 / 3   {2}{W} (3)

Outlast {W} ({W}, {t}: Put a +1/+1 counter on this creature. Outlast only as a sorcery.)
Each creature you control with a +1/+1 counter on it has flying.



Color Identity: W,White

Abzan Falconer

Creature Human Soldier   2 / 3   {2}{W} (3)

Outlast {W} ({W}, {t}: Put a +1/+1 counter on this creature. Outlast only as a sorcery.)
Each creature you control with a +1/+1 counter on it has flying.



Color Identity: W,White

Abzan Falconer

Creature Human Soldier   2 / 3   {2}{W} (3)

Outlast {W} ({W}, {t}: Put a +1/+1 counter on this creature. Outlast only as a sorcery.)
Each creature you control with a +1/+1 counter on it has flying.



Color Identity: W,White

Abzan Falconer

Creature Human Soldier   2 / 3   {2}{W} (3)

Outlast {W} ({W}, {t}: Put a +1/+1 counter on this creature. Outlast only as a sorcery.)
Each creature you control with a +1/+1 counter on it has flying.



Color Identity: W,White

Aethertide Whale

Creature Whale   6 / 4   {4}{U}{U} (6)

Flying
When Aethertide Whale enters the battlefield, you get {e}{e}{e}{e}{e}{e} (six energy counters).
Pay {e}{e}{e}{e}: Return Aethertide Whale to its owner's hand.
"To survive up here, I've learned when to use my harpoon and when to just enjoy the view."
—Kadhu, skywhaler



Color Identity: U,Blue
Printings:
Aether Revolt ()

Foreign Names:

Formats:

Aethertide Whale

Creature Whale   6 / 4   {4}{U}{U} (6)

Flying
When Aethertide Whale enters the battlefield, you get {e}{e}{e}{e}{e}{e} (six energy counters).
Pay {e}{e}{e}{e}: Return Aethertide Whale to its owner's hand.



Color Identity: U,Blue
Printings:
Aether Revolt Promos ()

Foreign Names:

Formats:

Aethertide Whale

Creature Whale   6 / 4   {4}{U}{U} (6)

Flying
When Aethertide Whale enters the battlefield, you get {e}{e}{e}{e}{e}{e} (six energy counters).
Pay {e}{e}{e}{e}: Return Aethertide Whale to its owner's hand.



Color Identity: U,Blue
Printings:
Aether Revolt ()

Foreign Names:

Formats:

Ankle Shanker

Creature Goblin Berserker   2 / 2   {2}{R}{W}{B} (5)

Haste
Whenever Ankle Shanker attacks, creatures you control gain first strike and deathtouch until end of turn.
The stature of the fighter matters less than the depth of the cut.



Color Identity: B,R,W,Red,White,Black

Ankle Shanker

Creature Goblin Berserker   2 / 2   {2}{R}{W}{B} (5)

Haste
Whenever Ankle Shanker attacks, creatures you control gain first strike and deathtouch until end of turn.



Color Identity: B,R,W,Red,White,Black
Printings:
Khans of Tarkir Promos ()
Khans of Tarkir Promos ()

Foreign Names:

Formats:

Ankle Shanker

Creature Goblin Berserker   2 / 2   {2}{R}{W}{B} (5)

Haste
Whenever Ankle Shanker attacks, creatures you control gain first strike and deathtouch until end of turn.



Color Identity: B,R,W,Red,White,Black
Printings:
Magic Online Promos ()

Foreign Names:

Formats:

Archon of Redemption

Creature Archon   3 / 4   {3}{W}{W} (5)

Flying
Whenever Archon of Redemption or another creature with flying enters the battlefield under your control, you may gain life equal to that creature's power.
Until Emeria is freed, he raises his sword in her name.



Color Identity: W,White
Printings:
Worldwake ()

Foreign Names:

Formats:

Archon of Redemption

Creature Archon   3 / 4   {3}{W}{W} (5)

Flying
Whenever Archon of Redemption or another creature with flying enters the battlefield under your control, you may gain life equal to that creature's power.



Color Identity: W,White
Printings:
Worldwake ()

Foreign Names:

Formats:

Archon of Redemption

Creature Archon   3 / 4   {3}{W}{W} (5)

Flying
Whenever Archon of Redemption or another creature with flying enters the battlefield under your control, you may gain life equal to that creature's power.



Color Identity: W,White
Printings:
Jumpstart ()

Foreign Names:

Formats:

Archon of Redemption

Creature Archon   3 / 4   {3}{W}{W} (5)

Flying
Whenever Archon of Redemption or another creature with flying enters the battlefield under your control, you may gain life equal to that creature's power.



Color Identity: W,White
Printings:
Jumpstart ()

Foreign Names:

Formats:

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723 cards found.